Post by Deleted on Jan 14, 2015 22:11:03 GMT
If these rules are not followed, your thread may or may not be locked followed by an explanation why.<3
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INJURY/ILLNESS RELATED RULES
1. If a cat is to break a bone, they are to RP with said injury (in every thread) for at least two weeks. In real life, a feral cat with a broken bone would probably die. You RP'ing with that for two weeks isn't horrible.
2. If a cat gets sick with something worse than allergies or a cold, you are to RP with the illness for at least a week. Depending on what it is, and how your character reacts, perhaps a little longer.
3. If a cat is to, for some reason, lose a limb, then they must RP with that injury for the rest of their lives. This should be obvious. This also goes for becoming blind, deaf or mute.
4. Being born with a disability is accepted on AWB. But don't forget that a cat, especially a feral kitten/apprentice, is going to have a lot of trouble with certain/most disabilities. Blindness/deafness is highly discouraged. A blind apprentice would have to go through major training to learn how to properly hunt and survive. A deaf cat would have to go through the same. Mute kittens have it easier, as they could still hear and see enemies and prey, and also signal to other cats with their ears and tail.
5. There are three major illnesses in the Clans. Whitecough is the least deadly one, and is usually caught by kittens. Greencough is more common to all cats, mostly during Leaf-bare, and is fairly deadly if not treated. Then we have Blackcough. If you get this, chance of survival is almost impossible in warriors; it's essentially a promise of death. Kits and elders who catch this are certainly going to die. Do try to be realistic.
6. Rat bites get infections, and rats are fairly deadly (at least in the books). Snake bites, mostly, are venomous. If not treated immediately then the cat would surely die. Even if treated, survival isn't guaranteed.
7. If you get blinded by a thorn....I laugh at your character's stupidity. eue
RULES ON THREADS
1. I have not, and will not, come search for your injury thread to come and find you. If your character gets injured or sick, they are to come to me, or be brought to me.
2. Always tag the medicine cat(s) in a thread you make in the den. If one of us do not reply within a few days, don't just magically learn to heal yourself. Either delete your thread or wait.
5. Medicine cats will occasionally invite people to come on "Herb patrols". These are threads where @//medcathere and/or @//medcathere and some lucky little slaves volunteers collect herbs. Do not make these threads for us.
6. Threads such as "I WANT TO BE A MEDICINE CAT" will be locked and ignored.
OBVIOUS RULES THAT YOU SHOULD NOT NEED BE REMINDED OF
1. If you are not a Medicine Cat, or if you don't have permission to know herbs, don't pretend you know a certain type of herb or treatment. Obvious and common ones (such as poppy seeds or cobwebs) are fine. But if you ever go "Give Exampleheart some tansy and chervil" I will deliberately make you cry realize your mistake and have you edit your post.
2. Death is only allowed if given permission by an admin. Not anyone else. An admin, aka Cloudstar, Falconstar, or @//adminhere. If you don't have one of them grant you permission to die, I will not allow it. You will also need your Falconstar/@//deputyhere 's permission. Whichever one is active at the time, really.
3. Things such as broken spines, limb removal, or a face being "removed" like Brightheart are extremely difficult, unrealistic, and I would prefer it if you got permission for anything of that criteria.
4. Your character may not have kits unless you are a verified Queen or given permission by high up staff.
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INJURY/ILLNESS RELATED RULES
1. If a cat is to break a bone, they are to RP with said injury (in every thread) for at least two weeks. In real life, a feral cat with a broken bone would probably die. You RP'ing with that for two weeks isn't horrible.
2. If a cat gets sick with something worse than allergies or a cold, you are to RP with the illness for at least a week. Depending on what it is, and how your character reacts, perhaps a little longer.
3. If a cat is to, for some reason, lose a limb, then they must RP with that injury for the rest of their lives. This should be obvious. This also goes for becoming blind, deaf or mute.
4. Being born with a disability is accepted on AWB. But don't forget that a cat, especially a feral kitten/apprentice, is going to have a lot of trouble with certain/most disabilities. Blindness/deafness is highly discouraged. A blind apprentice would have to go through major training to learn how to properly hunt and survive. A deaf cat would have to go through the same. Mute kittens have it easier, as they could still hear and see enemies and prey, and also signal to other cats with their ears and tail.
5. There are three major illnesses in the Clans. Whitecough is the least deadly one, and is usually caught by kittens. Greencough is more common to all cats, mostly during Leaf-bare, and is fairly deadly if not treated. Then we have Blackcough. If you get this, chance of survival is almost impossible in warriors; it's essentially a promise of death. Kits and elders who catch this are certainly going to die. Do try to be realistic.
6. Rat bites get infections, and rats are fairly deadly (at least in the books). Snake bites, mostly, are venomous. If not treated immediately then the cat would surely die. Even if treated, survival isn't guaranteed.
7. If you get blinded by a thorn....I laugh at your character's stupidity. eue
RULES ON THREADS
1. I have not, and will not, come search for your injury thread to come and find you. If your character gets injured or sick, they are to come to me, or be brought to me.
2. Always tag the medicine cat(s) in a thread you make in the den. If one of us do not reply within a few days, don't just magically learn to heal yourself. Either delete your thread or wait.
5. Medicine cats will occasionally invite people to come on "Herb patrols". These are threads where @//medcathere and/or @//medcathere and some lucky little slaves volunteers collect herbs. Do not make these threads for us.
6. Threads such as "I WANT TO BE A MEDICINE CAT" will be locked and ignored.
OBVIOUS RULES THAT YOU SHOULD NOT NEED BE REMINDED OF
1. If you are not a Medicine Cat, or if you don't have permission to know herbs, don't pretend you know a certain type of herb or treatment. Obvious and common ones (such as poppy seeds or cobwebs) are fine. But if you ever go "Give Exampleheart some tansy and chervil" I will deliberately make you cry realize your mistake and have you edit your post.
2. Death is only allowed if given permission by an admin. Not anyone else. An admin, aka Cloudstar, Falconstar, or @//adminhere. If you don't have one of them grant you permission to die, I will not allow it. You will also need your Falconstar/@//deputyhere 's permission. Whichever one is active at the time, really.
3. Things such as broken spines, limb removal, or a face being "removed" like Brightheart are extremely difficult, unrealistic, and I would prefer it if you got permission for anything of that criteria.
4. Your character may not have kits unless you are a verified Queen or given permission by high up staff.